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Noob 
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Noob 
Joined:  Nov 2008 
Posts: 251  | 
I really think all that will be playing DFO should get together and start communications/teamwork before the game launches in January.  Let's do it sometime soon with either of these games!  Maybe even a different game, I don't care... it would be a great way for us to get up on coordination and get to know who does what... 
 
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Member 
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LoD4Life
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Noob 
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Noob 
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do we have a vent or ts?  what's the info? 
 
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Lord of Gambling 
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Lord of Gambling 
Joined:  Jul 2002 
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I'm playing TF2 daily.  Probably wont buy another game before DF 
 
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Adept - Inactive 
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Adept - Inactive 
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Posts: 2,813  | 
Quote:
  do we have a vent or ts?  what's the info? 
 
 
  
  Do expect that type of info to be posted in a public forum. 
 
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Member 
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You will be given access at exactly the right time.
  We use Ventrillo. 
 
  
LoD4Life
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Adept - Inactive 
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Adept - Inactive 
Joined:  Jul 2008 
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Quote:
 
 Quote:
  do we have a vent or ts?  what's the info? 
 
 
  
  Do expect that type of info to be posted in a public forum. 
 
 
  
  Do, is suppose to be "Don't". ffs. 
 
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Lord Of Consciousness 
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Lord Of Consciousness 
Joined:  Jun 2001 
Posts: 12,275  | 
DM has less strategy than just about any multi-player FPS mode.  It's good to improve your personal twitch skills, but doesn't offer much as far as team work.  Some of us are playing TF2, although lately I've been playing Left 4 Dead(which also requires a good amount of team work to be successful). 
 
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Lord of TL;DR 
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Lord of TL;DR 
Joined:  Mar 2004 
Posts: 4,386  | 
Quote:
  DM has less strategy than just about any multi-player FPS mode.  It's good to improve your personal twitch skills, but doesn't offer much as far as team work.  
 
 
  
  i think there's far better DM games than hl2dm, but as far as the above statement goes...wtf?
  how can you possibly get any more intense and mmo pvp-like than a DM? especially if you go in with friends..it's total ffa pk and you can use the grav gun to grab medpacks and shoot them at your hurt friends in a fight...you can miss and hit the person their fighting and heal the wrong person..granted, i think playing the same map rotation gets insanely old very quickly, any mods like ridiculously low grav sucks, and servers that don't start with allguns are annoying.  but still, i think DM teamwork, especially when not TDM, takes more teamwork skill than FPS where you're automatically on a team.  also colors and blood stand out in an FPS that allow you to pick different skins..you can all go in with the same skin and it's like throwing down guild colors.  imho.
  ps. i can't talk a lot of shit on this subject one way or another, i've only stuck with DM games as long as the people i play FPS's have..as they get boring solo relatively quick for me...4 or 5 months...and have way more time invested in forced team FPS like DoD etc. and of course any league or match play is going to be way more intense, and way more along the lines of what you're describing.  but i don't think anyone plans on doing that before DF releases. 
 
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Lord Of Consciousness 
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Lord Of Consciousness 
Joined:  Jun 2001 
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 Quote:
   but as far as the above statement goes...wtf? 
 
 
   
  Ummm, objective based FPS has a billion times more strategy than DM, frag everything you see with no objective other than kill as much as possible?  My original statement still stands.  Objective based FPS(like CTF) is way better for team work development and overall skill than DM running around fragging everything with no Rhyme or Reason.  I'm not saying DM isn't fun, and you shouldn't play it, I'm only discussing the topic of DM vs. objective based FPS. 
 
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