WoW is universally rated well so that's not surprising. And WoW was truly some of the most fun I ever had in an MMO, running around ganking fools with plex was one of my high points in gaming, even if the game was carebear. It's just too bad the end game succumbed to endless hours of grinding instances over and over again for a shiny to be viable. Because really, that's the biggest thing that made WoW bad. Had they built the game from the ground up in some other way, we might still be playing it. In the end it's all about keeping people subscribed, you add PvE content to keep people addicted and the money flows, smart fuckers really. Wish I did it.