1h long, pretty stand-up detailed responses (some TL:DR)Things of note:
- talking to players about tab targeting/"actiony" - undecided
 - no pve - literally
 - crafters don't have to craft 10,000 useless swords
 - no pay to win
 - multiple sub choices
 - class system - no hybrids
 - devs actively paying attention to the mmorpg forums
 - ffa servers are  up for discussion after they have a functional game
 - dying gear guaranteed - guild emblems up for discussion
 - rvr progression system - no rr's, but will have rvr progression because rvr is all the game offers
 - camelot herald - absolutely
 
  
Last edited by [LoD]Dhal; 02/16/13 07:38 PM.