I can't find where they missed a kickstarter goal.

Their first kickstarter goal of $50k was 615% funded (over 300k) and their second goal of $1million was funded.

http://www.kickstarter.com/profile/1675907842/created

Back on topic though - I don't think DayZ or Rust's PVE/Crafting is deep enough to attract that crowd. I definitely see the minercrafter types loving the game but it falls short overall in PVE, Crafting as well as FPS combat. The combination of all of those things is certainly appealing to those that like all of that. I'm still trying to give it a chance but it just hasn't grabbed me yet.

I now understand the flip side of how all the people that I was trying to convince to play Darkfall feel.