Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 3 1 2 3
Joined: Aug 2012
Posts: 4,240
Adept
***
OP Offline
Adept
***
Joined: Aug 2012
Posts: 4,240
Originally Posted By: [LoD
Anti]
Originally Posted By: [LoD
Blazzen]Just wanted to reiterate that I'm not putting down Rust or discouraging anyone from playing it.


It's ok, I don't think anyone was reading this thread anyways.


Yeah it is starting to feel like a monologue so I'll let this thread die now. I just don't want to be that guy to put down a game others are enjoying. To each their own.



Joined: Oct 2012
Posts: 1,491
[
Member
***
Offline
Member
***
[
Joined: Oct 2012
Posts: 1,491
I don't see any reason not to look around for the next game blazzen. Rust is the now, it probably won't be the forever knowing the add bastards we call brothers.


Joined: Nov 2010
Posts: 2,723
Adept
**
Offline
Adept
**
Joined: Nov 2010
Posts: 2,723
Originally Posted By: [LoD
Hellion]I don't see any reason not to look around for the next game blazzen. Rust is the now, it probably won't be the forever knowing the add bastards we call brothers.


Yeah nothing last forever.

I think Darkfall would of last longer if I didnt waste an entire year (it felt like that) playing the closed beta and grinding from the start 4-6 times, with and withought you guys. The huge lack of updates and Tasos' and AVs Team never ever communicating properly.

@Pathfinder - Maybe it was another hardcore gaming title, oh your right i was thinking of "trials of accession", ive been following that and they missed there first goal, they had some really awesome ideas as well.

Joined: Mar 2003
Posts: 1,443
[
Lord of Sploits
***
Offline
Lord of Sploits
***
[
Joined: Mar 2003
Posts: 1,443
Pathfinder is one of, if not the, most played table top RPGs (its a spin off of the original D&D after the original went more towards casual players). They have the resources to make a large world sandbox game and will have tons of support from the tabletop market. Whether it ends up being fun is another matter but it'll definitely have the PvE player base at launch.

Joined: Apr 2005
Posts: 1,775
Lord
*****
Offline
Lord
*****
Joined: Apr 2005
Posts: 1,775
Originally Posted By: [LoD
Blazzen]I found the article in the post above linked in this article:
http://massively.joystiq.com/2014/01/17/...-pvp/#continued

I didn't play SWG at all. After reading this article I assume that there was a PVP flag that you could toggle on/off. If you're a republic player that attacks a imperial NPC during a quest, you get flagged for PVP for 10-15 minutes.


I played SWG and the PvP was highly enjoyable if you ran around with the switch on. Mad crazy pew pew laser battles in cities. The pvp toggle was one of the worst ideas ever invented in the history of gaming though. It had the potential to be a great PvP game if they stuck to the core lore of imps vs rebels and forced you the play that role much like UO's Order/Chaos fights.

It's weird that the devs didn't have balls to get rid of the toggle but yet when they designed the jedi system they implemented the bounty hunter system to hunt down the jedi's. The devs basically said if you wanted to become a jedi, the most powerful character in the game, then you need to assume some risk with being a jedi. So when a jedi used their skills they gained visibility and once they hit a certain level of visibility their character appeared in the bounty hunter system. Up to 5 BH's could accept the mission and hunt the player down and attack him anywhere at anytime. It was so rad, I killed so many wannabe jedi's.

Honestly, I'm surprised no one has tried to duplicate UO with a modern game engine like Diablo 3. I think that would make a ton of money, a UO style replica game with that top down 3d view and graphics of D3. Throw in some SB/DF asset destruction, charge $5-$8 a month, and you'd have yourself a winner. Plus you wouldn't even need to own NASA-1 to run it.


Go Lakers!!!!
Go Bucs!!!!
Go Dodgers!!!!
Joined: Oct 2012
Posts: 1,491
[
Member
***
Offline
Member
***
[
Joined: Oct 2012
Posts: 1,491


Honestly, I'm surprised no one has tried to duplicate UO with a modern game engine like Diablo 3. I think that would make a ton of money, a UO style replica game with that top down 3d view and graphics of D3. Throw in some SB/DF asset destruction, charge $5-$8 a month, and you'd have yourself a winner. Plus you wouldn't even need to own NASA-1 to run it. [/quote][b][/b]

This. Id retire on this game if it came to fruition.


Joined: Oct 2012
Posts: 1,880
Adept
***
Offline
Adept
***
Joined: Oct 2012
Posts: 1,880
Originally Posted By: [LoD
Scala]
It's weird that the devs didn't have balls to get rid of the toggle but yet when they designed the jedi system they implemented the bounty hunter system to hunt down the jedi's. The devs basically said if you wanted to become a jedi, the most powerful character in the game, then you need to assume some risk with being a jedi. So when a jedi used their skills they gained visibility and once they hit a certain level of visibility their character appeared in the bounty hunter system. Up to 5 BH's could accept the mission and hunt the player down and attack him anywhere at anytime. It was so rad, I killed so many wannabe jedi's.


I always wanted to run a BH grief squad and just farm Jedi but I started playing the game too late.


Joined: Mar 2003
Posts: 1,195
[
Initiate
*
Offline
Initiate
*
[
Joined: Mar 2003
Posts: 1,195
"Q: If you could relaunch a shutdown title, which one would you pick and what would you do differently this time?

Smedley: SWG. I would do everything differently. SWG Players - Our next game (not announced yet) is dedicated to you. Once we launch it...you can come home now."

Smedley just said this yesterday. Nice to see him admit that the CU and NGE destroyed a pretty good game, and <seems> dedicated to giving those of us who liked the original something in the future.

Last edited by Ranghar; 01/27/14 12:24 PM.
Joined: Apr 2005
Posts: 1,775
Lord
*****
Offline
Lord
*****
Joined: Apr 2005
Posts: 1,775
Originally Posted By: Ranghar
"Q: If you could relaunch a shutdown title, which one would you pick and what would you do differently this time?

Smedley: SWG. I would do everything differently. SWG Players - Our next game (not announced yet) is dedicated to you. Once we launch it...you can come home now."

Smedley just said this yesterday. Nice to see him admit that the CU and NGE destroyed a pretty good game, and <seems> dedicated to giving those of us who liked the original something in the future.


Hah, well here's to hoping they do it right with no PvP toggle. But it IS SoE afterall, they'll screw it up.


Go Lakers!!!!
Go Bucs!!!!
Go Dodgers!!!!
Page 3 of 3 1 2 3

Link Copied to Clipboard
Who's Online Now
0 members (), 20 guests, and 5 robots.
Key: Admin, Global Mod, Mod
Powered by UBB.threads™ PHP Forum Software 7.7.5
(Release build 20201027)
Responsive Width:

PHP: 7.4.33 Page Time: 0.012s Queries: 34 (0.005s) Memory: 11.6426 MB (Peak: 12.8036 MB) Data Comp: Off Server Time: 2025-04-27 09:30:52 UTC
Valid HTML 5 and Valid CSS