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Originally Posted By: [LoD
Dhal]"Hardcore will mean exactly what you think it means"

That was about as in-depth as it went. +no 3rd person in HC.


Pretty Vague answers I agree - But at least they will give us options and what would seem like a lot of different rulesets

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Also I'm not sure what seemed carebear about the game. There's no Lore/direction/npc's other than zombies and wild animals.

Property assets come with a built-in locking mechanism and system that you can add people to a list to allow them access (didn't go into great detail). Built-in locking mechanism sounds a lot like how that mod you and Moxie are playing.

Not sure if that's what seemed carebear-ish.

Last edited by [LoD]Dhal; 12/09/14 12:32 AM.


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HC 4 life


"In the absence of orders, find something and kill it." -Field Marshall Obs
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Also there is no Karma system, so you can't tell who's a good guy/bad guy. They feel that ruins part of the "survival" qualities. They also seem to cherish the idea of tricking people.



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I thought they mentioned they were wanting to add some sort of karma like system? Maybe I just heard it wrong as they seemed to bounce back and forth and mention things multiple times.

I liked that they said they didn't want to make the game at all pay to win even with adding a cash shop, they wanted to reward players for playing. I just hope the loot penalty is a harsh penalty, I know they mentioned your cash shop loot would take durability hits but you won't axtually lose it a death.

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Oh no, someone asked about karma system and they said no dice. If anything it will be added by the ruleset options of the different servers which in the past sounded like a reddit upvote/downvote system; with some official servers w/ rules 'locked in'.

Basically, this is keeping the familiarity of community servers from existing survival games, and their adjusted rulesets/mechanic sets. But without the concern of admin abuse etc. that comes along with being a community server.

*They even mentioned modding will be in; no idea how they're going to do that one, Steam Workshop maybe?

Last edited by [LoD]Dhal; 12/09/14 01:29 AM.


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"Is H1Z1 going to be better than Day Z day 1? No it won't."

Umm, then why the fuck would I play it?

DayZ has absolutely no fucking features finished yet, and they are saying this game is less complete?

DayZ just added 1 vehicle, and it doesn't even break/repair or have parts.

DayZ is still using their old rendering engine that they have been trying to update for over a year. Are they saying that H1Z1 is going to be even clunkier than DayZ's old rendering engine?

Why would they make such a stupid fucking statement unless there game is stripped down like DayZ and missing all of its features?

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Originally Posted By: [LoD
Rainman]"Is H1Z1 going to be better than Day Z day 1? No it won't."

Umm, then why the fuck would I play it?

DayZ has absolutely no fucking features finished yet, and they are saying this game is less complete?

DayZ just added 1 vehicle, and it doesn't even break/repair or have parts.

DayZ is still using their old rendering engine that they have been trying to update for over a year. Are they saying that H1Z1 is going to be even clunkier than DayZ's old rendering engine?

Why would they make such a stupid fucking statement unless there game is stripped down like DayZ and missing all of its features?


You sure it wasn't sarcasm? Smedy was trying hard to be funny.



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No it was truthful and I think rainmans statement is pretty accurate, I'm just being optimistic.

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They were probably just being political about it. The DayZ standalone is a steaming pile of shit and I hope to god h1z1 is better.

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