How is the full version planned to differ from the Early Access version?
“While we have the foundation of our game at Early Access launch, there are many currently-planned features and content additions we will be adding over the year from EA to full release. Beyond such planned features, will be adding TONS of aspects suggested or iterated on by the community, hence the point of Early Access!
Planned Core Features include, among many other things:
- Mac and Linux versions
- Procedurally Generated ARK's
- 40+ more creatures to reach over 70, with essentially every major category of extinct animal represented in some way
- More saddle types including saddle armor tiers and saddles with powerful weapons mounted on them
- Gas-powered Vehicles
- Human/Dino Body-Paints
- Enhanced building mechanics to evolve ARK into one of the best straight-up builder games out there
- More underwater biome/ecosystem complexity, including support for vacuum-sealed underwater bases
- Lots more items, weapons, armors and further advanced tech tiers
- More item skins, limited run event skins
- More bosses and the end-game cycle including the Ultimate Life Form & Ascension
- More biome types, including deserts, snow regions, swamps, and more.
- Steam Economy Support for Statistical Items (Need some Steam API functionality for this from Valve!)
- Way more plants and more detailed plant biology systems/farming systems
- More statistical modelling of status illnesses/diseases (both player and creature)
- Better SFX, more Music, Better UI's, Better Gamepad support (i.e. UI button shortcut callouts), Better VR support (i.e. HMD gun-aim option)